Jumperama Hutt Park

Big jumps.
Big laughs.

Wellington’s indoor trampoline park for energetic kids, teens, families, parties and groups.

1-hour sessions All ages Grip socks required
The trampoline arena inside Jumperama
Indoor adventure Whatever the weather

What’s inside

Choose your way to jump.

Explore the park in one easy session, from casual bouncing to basketball, foam pit fun and friendly dodgeball.

02

Olympic trampolines

Get extra bounce on the larger trampoline areas.

03

Bounce pit

Practise controlled jumps with a soft airbag landing pit.

04

Dodgeball

Bring your group together for a fast and energetic game.

05

Basketball hoops

Use the trampoline for extra airtime and your best dunk.

06

Tumbling mat

Build confidence while practising tumbling movements.

Simple pricing

Pick the ticket that suits you.

Sessions run for one hour. Live availability and the final price are confirmed in the Roller checkout.

Current Jumperama admission prices
Ticket Price Includes
Standard admission $16 One-hour session, excluding socks
Admission with socks $18 One-hour session and grip socks
Under 4 + parent $16 Child and supervising parent, excluding socks
Additional under 4 $11 Additional child, excluding socks
Group booking $16pp Ten or more guests, including socks

Prices and availability can change. Roller shows the final live price before payment.

A group enjoying their visit to Jumperama Parties, schools and groups

Celebrate at Jumperama

Party time, made easy.

Keep birthdays active and organised with trampoline time, a party area, food, drinks and Jumperama socks.

  • Trampoline session
  • Dedicated party-area time
  • Party food and drinks
  • Jumperama grip socks

Safety first

Know the essentials before you bounce.

Review these key requirements here, then use the button below for the complete Jumperama rules on the guest-information page.

Read Jumperama safety rules
01

Wear grip socks

Jumperama grip socks must be worn in the trampoline areas.

02

Watch the briefing

Every jumper must attend the safety briefing before entering.

03

Jump within your ability

Only attempt movements you can perform safely and confidently.

04

Follow the team

Listen to staff instructions and respect other jumpers.